The legend of neverland has 4 classes you can choose from Ranger, Swordman, Scholar and Craftsman. Character appearance isn’t locked meaning you can change their gender, hair, skin color,shape the face etc. You can create 5 characters per server but spots unlock with the main character level.
☆Warrior: Skilled in melee attacks, possessing high explosive power and survival ability, suitable for players who enjoy melee combat. Capable of killing enemies with one strike when their vigilance is relaxed, with high damage and flash kill ability, performing well in regular dungeons and team cooperation.
-Skill:
•Air Raid-Charge towards the target, deal damage instantly, and deal 3 more damages when approaching the target. When the target's health drops below 35%, the damage increases by 15%.
•Combo Hit-deals 3 damage to enemies ahead, and increases damage by 15% when the target's health is below 35%.
•Corrupted Land -deals 4 damage to surrounding enemies, and increases damage by 15% when the target's health is below 35%.
•Instability -deals 2 damage to the target and stuns for 5 seconds. When the target's health drops below 35%, the damage increases by 15%.
•Punitive Chop-Release the energy sword forward, repel the target and deal damage. When the target's health drops below 35%, the damage increases by 15%.
☆Ranger: Primarily focused on long-range attacks, skilled in using bows and arrows, suitable for players who enjoy long-range output. It is a flexible remote profession with stealth ability, the strongest skill damage and flexibility among the four major professions.
-Skill:
•Vortex Arrow--deals damage to the target and leaves a hunter's mark, dealing 30% skill damage every 5 seconds for 20 seconds.
•Shattering Arrow--deals damage to enemies in the forward area and adds Hunter's mark, dealing 30% skill damage to the target every 5 seconds for 20 seconds.
•Roundhouse Kick-deals damage to enemies in the forward area and pushes them back, with Hunter's Mark added. Deals 30% skill damage to the target every 5 seconds for 20 seconds.
•Shifting Bolt-Jump backwards into the air, deal 3 damage to surrounding enemies and immobilize them for 5 seconds, attach Hunter's Mark, deal 30% skill damage to the target every 5 seconds, lasting for 20 seconds.
•Multi Arrows-deal 5 damage to the target and attach Hunter's mark, dealing 30% skill damage to the target every 5 seconds for 20 seconds.
☆Scholar: Possessing powerful magical skills, suitable for players who enjoy controlling and supporting. Proficient in healing, buffing, and magic output, possessing group attack skills, able to quickly clear ordinary level monsters, and can also restore teammates' health and increase skill damage through their own buff.
-Skill:
•Fireball-Launch a large fireball towards the target area, dealing damage to enemies within the area.
•Freezing Spell-Use the frozen area around the knot to deal damage and freeze for 1 second.
•Thunder Sacrific-Release lightning around oneself and deal 6 damage to targets within the area.
•Pious Light-Restore health equal to attack power for oneself and surrounding teammates
☆Craftsman: Focused on crafting and collecting resources, suitable for players who enjoy collecting and crafting. The only profession among the four adventurer classes that has critical strike bonus is the King of Explosions, but using heavy artillery may become slow due to the weight of the weapon.
-Skill:
•Blasting Sparkle-Release blasting force forward, deal damage to the target and weaken it for 5 seconds, prevent it from healing, and add fragility effects. Each layer of fragility effect increases craftsman skill damage by 4%, up to a maximum of 20%.
•Flamy Charge-This skill deal damage every second to the targets in the range of hydra (blocking the healing effects) and cause Vulnerability on the targets for five seconds.
•Scorching Blast-deals damage to enemies in the forward area, with an additional vulnerability effect. Each layer of vulnerability effect increases craftsman skill damage by 4%, up to a maximum of 20%.
•Blazing Fire-This skill deal damage every second to the targets in the range of hydra (blocking the healing effects) and cause Vulnerability on the targets for five seconds.
•Blood Restraint-This skill helps deals damage to the nearby enemies while restoring HP equal to 15% that lasts for five seconds. This skill also causes the Vulnerability Effect (the damage increases by 4% for and controls up to 20%) on the victim.